Changing a Captures Viewport using the Mesh Viewer Toggle

Free, Pro, Business, Enterprise
Polycam Web, iOS, Android

The Mesh Viewer Toggle allows users to seamlessly switch between three distinct viewing modes: wireframe, untextured, and textured. It is designed to provide flexibility and precision, ensuring that you can view your captures in the most suitable way for your needs.

Textured Mode

Textured mode offers a complete, detailed view of your capture, including all textures, colors, and materials. This mode is useful for providing a realistic representation of how the capture will appear. Screenshot 2024-07-23 at 11.18.03 AM.png

  • Realistic Visualization: See the model in full detail
  • Comprehensive Analysis: Evaluate both aesthetic and structural elements.

Wireframe Mode

Wireframe mode provides a skeletal view of your capture, displaying the underlying structure and geometry. This mode is useful for examining details of your capture and identifying any potential issues with the mesh. 

 

Screenshot 2024-07-23 at 11.18.35 AM.png

  • Detailed Structural View: See the exact arrangement of vertices, edges, and faces.
  • Identify Mesh Issues: Easily spot and correct structural flaws.

 Untextured Mode

Untextured mode removes all textures and colors, presenting the model in a single, solid color. This mode emphasizes the form and contours of the model, making it easier to focus on the shape and overall design of the capture.

Screenshot 2024-07-23 at 11.18.58 AM.png

  • Simplified Visualization: Focus on the model’s shape and contours.
  • Clear Form Assessment: Evaluate the overall design without distractions.
  • Efficient Design Review: Quickly identify areas that need refinement