Polycam to Blender

Polycam to Blender

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Polycam to Blender

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Use Blender to sculpt and smooth your scans.

Working with Meshes

1. Import into Blender

In Blender, go to File > Import > Select file type (OBJ, GLTF, DAE, FBX, USDZ, STL, PLY). *Note that our video tutorial below uses a .glTF file format, but Blender supports any of the file types listed below.

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2. Reduce Size

Merging overlapping vertices helps to eliminate unwanted duplicates in your model. While this step is not mandatory, we highly recommend it to avoid any potential issues with your model down the line.

Begin by going into to Edit Mode.

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Then head over to Select > Select All by Trait > Non Manifold.

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The mesh is made up of different pieces. We can make it one piece by going to Mesh > Merge > By Distance. This action will remove duplicate or overlapping vertices.

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3. Crop

Next, you’ll want to crop out any unwanted parts of your scan. You may have already done this within Polycam, but there are there are several ways to crop a capture further in Blender.

A simple place to start is in Sculpt Mode with the Box Trim Tool.

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The box trim tool allows you to crop out large portions of your model. Expect each crop to take a few seconds to process, depending on the size of the model.

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For irregular cuts, use the Lasso trim tool.

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4. Smooth

Blender allows you to adjust the texture and material of your model.

Hop into Shading Mode. From there, go to Object > Shade Smooth

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5. Sculpt

Use Blender’s Sculpting Tool to fix any loss in surface detail.

Working with 360 Photos

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For more Blender tips, visit the official Blender manual.

Community Tutorials

Creating ROOMS in Blender from Iphone Lidar Data and Polycam!

In this video, learn how to use Lidar data from your Iphone to quickly create 3D rooms in Blender! It's the fastes way to model existing spaces that I've seen! TRY POLYCAM https://poly.cam/ Want to Support The CG Essentials? http://www.patreon.com/thecgessentials Add-On Links (Affiliate Links) Scatter - http://www.thecgessentials.com/scatter Flip Fluids - http://www.thecgessentials.com/flipfluids Car and Transportation Rigged Vehicle Library - https://thecgessentials.com/Transportation City Pack Cars Rigged Car Library - https://thecgessentials.com/CityPackCars Curve Array Pro - https://thecgessentials.com/CurveArrayPro Botaniqu Tree and Grass Library - https://thecgessentials.com/Botaniq Open Street Map - https://thecgessentials.com/OSM Curve Basher - https://thecgessentials.com/CurveBasher Node Preview - https://thecgessentials.com/NodePreview Tree Vegetation Library Add On - https://thecgessentials.com/vegetation Decal Machine - https://thecgessentials.com/DecalMachine Human Generator - https://thecgessentials.com/HumanGenerator Fluent Stressless Modeling Tool - https://thecgessentials.com/Fluent Fluent Materializer Material Creation Tool - https://thecgessentials.com/FluentMaterializer Materialiq - Materials Library - https://thecgessentials.com/Materialiq Traffiq Vehicle Library - https://thecgessentials.com/Traffiq Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost. TIMESTAMPS 0:00 - Introduction 0:11 - What hardware is required? 0:39 - Where to get PolyCam 1:04 - How to scan a space with PolyCam Room Mode 2:26 - Different kinds of models you can export 4:01 - Importing the Room Model into Blender 5:10 - Importing the Lidar Data into Blender

Creating ROOMS in Blender from Iphone Lidar Data and Polycam!

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